The release build teaches controls as they become relevant. The verified keyboard prompts are:
| Action | Input |
|---|---|
| Interact / pick up | E |
| Toggle lantern | F |
| Cycle held items | R (developer-confirmed for the earlier level and consistent with launch behavior) |
| Escape grabs / scripted actions | Press the changing on-screen key |
| Balance | Correct left/right toward the center |
The capacitor sequence also shows a mouse-button icon for using the equipped item, but the captured prompt does not label left versus right in text. Follow the icon shown by your build instead of relying on an unverified binding table.
QTE and balance tips
Prisoner grabs use changing keys. Watch the current prompt and release old inputs between steps. On beams, use short corrections; holding one direction creates a larger swing that is harder to recover.
Controller support
Steam lists full controller support and DualShock support. The launch evidence reviewed for this guide does not show a complete controller binding screen, so exact gamepad buttons are intentionally omitted until they are reproduced in-game.
This guide covers the released launch route. It does not turn incomplete collectible reports, Demo-only details or unverified fixes into confirmed instructions.
